A software development log
All opinions are my own.
- 2025-12-26 - Overhauling infrastructure
- 2025-01-07 - mosh shell
- 2025-01-02 - new year
- 2024-07-29 - jujutsu
- 2024-03-27 - Datalog
- 2024-01-10 - New Year
- 2023-05-30 - Mouse free in 2023
- 2023-05-27 - New…
- 2023-05-01 - Moving Across The USA
- 2023-02-09 - DevTerm
- 2022-12-04 - single-button gba rom
- 2022-11-26 - revisiting this work
- 2022-08-15 - Porting “Cultures of Chaos” to PICO-8 (part 2)
- 2022-08-14 - Porting “Cultures of Chaos” to PICO-8 (part 1)
- 2022-08-07 - Is this thing on?
- 2022-04-22 - Back to my dayjob
- 2022-04-13 - Godot experiments
- 2022-04-07 - Gemini content on the remarkable tablet
- 2022-04-06 - PocketSprite
- 2022-04-05 - Progress
- 2022-03-30 - In the weeds
- 2022-03-23 - Particles
- 2022-03-22 - Dispatching
- 2022-03-21 - Tilesets
- 2022-03-16 - Pathfinding
- 2022-03-14 - Back at it
- 2022-03-12 - KISS
- 2022-03-11 - Environment Tweaks
- 2022-03-10 - Tactical RPG
- 2022-03-09 - Next up
- 2022-03-08 - Signals
- 2022-03-03 - Composition
- 2022-03-02 - Wow
- 2022-03-01 - I spoke too soon
- 2022-02-27 - Update
- 2022-02-24 - Elden Ring
- 2022-02-20 - Cultures of Chaos (day 3)
- 2022-02-19 - Cultures of Chaos (day 2)
- 2022-02-18 - Cultures of Chaos
- 2022-02-16 - Catch-up
- 2022-02-15 - Landscaping
- 2022-02-14 - State Machines and “baby’s first game jam”
- 2022-02-13 - No development today
- 2022-02-12 - Game design documents and noodling
- 2022-02-07 - Godot in 3D
- 2022-02-06 - Exploring Godot
- 2022-02-01 - Sprite Experiments
- 2022-01-31 - Success!
- 2022-01-30 - Today was silly
- 2022-01-29 - Setting up this gemlog